Release 590

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  1. kattivic
     
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    =====================================================
    Update 22 (Build 589-unstable, 590-release) Changelog (March 18, 2014):
    =====================================================

    GRAPHICS:
    ————————
    Fixed bug with HDR lum histogram when in SLI mode
    Fixed 3D Vision problem with tire shader
    Added extended ambient shadows under cars
    Modified EnvReflections = Off mode to render only sky/clouds into ref map

    FEATURES:
    ————————
    Added “+memstats” cmdline option to output memory usage file

    BUG FIXES / OPTIMIZATIONS:
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    Fixed crash on MP lobby UI page
    Fixed an issue with duplicate mas names during packaging; incorporated mutex stuff into masBase to allow toggling of mutex requirement during mas object creation
    Fixed bug where 1st time running after fresh install keyboard and controller support will be disabled.
    Fixed a potential problem with upgrades that adjust gear settings.
    Fix issue where sometimes shadows were fuzzy in cockpit until you hit Insert three times.
    Fix for sidebars not clearing when exiting replay mode directly from control screen.
    Fix for issue where a vehicle is constantly loaded/unloaded in multiplayer when they have a special skin

    MODDING / PUBLIC DEV
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    Added “Copy To Clipboard” button to TTool.
    Fixed viewer.exe crash
    Corrected rFactor Mod Mode.exe UI
    Fixed lockup when mouse is moved in mod mode

    UI / HUD / Options:
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    Added a button to manually transfer loose livery file, so that you may update the server’s copy or get the latest version of the livery stored on the server.
    Disabled Mod button if server and client version do not match.

    MULTIPLAYER:
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    Fixed +oneclick crash
    Fixed join button greyed out issue
    Message box shown if dedicated server is stated with oneclick but no mod is loaded
    Reduced likelihood of problem in non-race multiplayer sessions where vehicles that joined late would usually not load.

    CONTROLLERS / FFB
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    AI
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    Preventing driver database from growing much larger than it needs with duplicate entries
    Loading custom paths from the loose track directory (*.aip files contain info for a single path)
    Small change attempting to reduce AI tendency to stay behind a slower car.

    =====================================================


    Come installare:

    Andare in x:\xxx\rFactor2\UserData\Log\CBash
    Eliminare tutti i files cbash e shaders

    Aggiornamento

    Avviare il launcher ed andare in Update, da qui cliccare sul "tasto update", che trovate nella parte della schermata, per avviare l'Auto Update



    Installazione pulita

    1) Spostare in una cartella temporanea i setup contenuti nella cartella Settings (x:/rFactor2/UserData/player, ) ed eventualmente anche il controller.ini

    2) Disinstallare rF2

    3) Cancella le cartelle rimaste dopo la disinstallazione (sono le cartelle all'interno di x:/rFactor2)

    4) Se si dispone di un pulitore di registro, tipo CCleaner , fare una pulizia per togliere i residui che rimangono dalla disinstallazione

    6) Scaricare la Bulid 590 Content dai seguenti link: Bottone-IRT Bottone-ISI

    7) Installare rF2 "new Build"

    8) Copiare la cartella Settings e, se lo avete salvato, il controller.ini

    9) Installare i contenuti (Macchine e Piste non comprese nella Build "Content") che si trovano qui: IRT_Logo


    N.B:

    Il Dev Mode θ un download separato e si puς scaricare qui: ISI_Logo


    E' normale che, senza avere installato rFactor2_SDK la modalitΰ Dev Mode rimanga grigia e inacessibile.
    Il download separato consente, a chi non θ modder , di avere un file di installazione piω leggero.

    Edited by kattivic - 17/2/2015, 15:17
     
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0 replies since 20/3/2014, 21:32   28 views
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